![]() You could try destroying items laying around, I always have a ton of stuff like hides and bundles of wool laying around that I will never need or use so I just set it to destroy. It's the UI that gets bad, with more and more delay after key/mouse-click until it becomes completely unresponsive and all I can do is watch my hearthlings live out their lives before I get bored and manually kill the process. So - any tips or tweaks? I could lower graphics but that doesn't seem to be the issue, the game runs at 60+ fps at all times with no game slowdowns. I'm guessing it's related to the number of hearthlings, currently I am up to 28, but I've heard that some people are playing with 30+ without problems. The real issue will be how do you handle processing, not one, but multiple settlements. #Stonehearth multiplayer 2018 codeSo far, in the actual code they only really have structures for determining who and what belongs to what player. #Stonehearth multiplayer 2018 how toThat being said, they only have an inkling of how multiplayer will go. About two years into Stonehearth’s development-cycle, Dee recalls taking a break from a hectic day to watch a video titled How to Make A Video Game authored by the acclaimed YouTube. Even so, I've hit a lag wall where the game becomes unplayable. They're always ramping up the development, so it's only a matter of time. ![]() No complaints I'm really enjoying the game in spite of the various bugs & frustrations. Around the same time, Sony was all-in on solo player experience with Uncharted 3: Drakes Deception and The Last of Us, among others. I also removed all the additional dirt effect because it caused lots of graphical inconsistencies and reverted back to one simple unique version, so no FOMOD needed anymore.Ħ.10.Originally posted by RasaNova:I know this is early access, unoptimized etc and that's cool. In the early 2010s, Electronic Arts made waves by declaring that multiplayer games were the future as it effectively eschewed single-player and narrative-driven games. Removed the ugly curved lines at the corners of the screen, in proximity of the glass curve. Stonehearth Gameplay with Splattercat Today we'll look at the 1.0 version of Stonehearth, newly released to the magical world of steam and discover whether. Now it should be in better quality (the overall effect should be more tridimensional and less flat) and the damage is generally more visible so that the last two or three damage levels make it really difficult for the player to see anything, forcing him to repair the helmet asap.ġ1.10.22 - Improved the texture quality. The vanilla textures were very low quality ( specially the peripheral condensation drops) and the compression shittified everything even more, so i decided to remake them. The glass shader was already a base Anomaly feature.ĭESCRIPTION This add-on changes the mask_nm_x.dds (1-10) that control the mask glass effect and the cracks that show up on the screen when your helmet gets damaged. Definitely click on the bar in the lower right corner and send us a picture of the results. So is there anyone who'll like to be steam buddies and do multiplayer mode with me I only have 4 Friends who even have the game yet 0 of them play it. Create your own online community of racer friends with the Club feature. Drive, drift and perform stunts to earn extra points for your Club. Race against up to 7 rival players from all over the world in intense racing play. Me and my brother were looking for goodd games to play co-op. The online multiplayer mode will take your car through real street racing action. ![]() I don't know jack shit about shaders and I just make textures. You could try destroying items laying around, I always have a ton of stuff like hides and bundles of wool laying around that I will never need or use so I just set it to destroy. Me and my family are gonna be at a cottage up in woods were there is no internet. Previous Build Reports For reports related to previous builds Kickstarter Use this category for questions, support, and general discussion of the Stonehearth Kickstarter. ![]() DISCLAIMER Since lots of people in the comment are mistaking this add-on for a new feature or a work of space engineering, I want to clarify this: I didn't do anything else other than re-drawing the textures from scratch, in better quality. Support Other Reports This category will serve as a house for duplicated bug reports, bug reports that no longer apply, etc. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |